﻿using System;
using System.Collections.Generic;
using StringPair = System.Collections.Generic.KeyValuePair<string, string>;

// This file is part of the ANX.Framework created by the
// "ANX.Framework developer group" and released under the Ms-PL license.
// For details see: http://anxframework.codeplex.com/license

namespace ANX.Framework.Content.Pipeline.Helpers.GL3
{
    public class ShaderData
    {
        public string VertexGlobalCode;

        public Dictionary<string, string> VertexShaderCodes;

        public string FragmentGlobalCode;

        public Dictionary<string, string> FragmentShaderCodes;

        public Dictionary<string, StringPair> Techniques;

        public ShaderData()
        {
            VertexShaderCodes = new Dictionary<string, string>();
            FragmentShaderCodes = new Dictionary<string, string>();
            Techniques = new Dictionary<string, StringPair>();
        }
    }
}
